	   Interactive Imaging Systems, INC VFX1 HEADGEAR Utilities 2.16 Readme  
		       Last Modified:  10/8/98
Contents:
Section........... Subject

1................. Win 95\98 Installation

2................. Safety First

3................. VFX1 Headgear
 
4................. CyberPuck

5................. Software Drivers
 
6................. Contacting IIS

7................ Contacting Technical Support   



1. To install the Win95\98 drivers:

	*. Click "Start" then "Run" then type in "A:\install.exe"  
  	 (where A:\ is drive the install.exe is located)

	*. When the "Add New Hardware Wizard" pops up select "NO" 
	   for automatic detection on any dialogs that appear until you
	   get to the "Hardware Types" dialog.

	*. Choose Sound, Video, and Game Controllers

	*. click next

	*. choose "Have Disk" and browse to the c:\vfx1\win95.  
 	  Forte.inf should be visible.
   
	*. Click ok for all remaining dialogs, and choose "Yes" to reboot your
	   system.


	The Win 95\98 drivers should have been successfully installed.  


	Direct any questions about the VFX1 drivers to our
	Technical Support Department.




2. Safety First
SAFETY FIRST !!!
 IMPORTANT SAFETY CONSIDERATIONS - PLEASE READ THE FOLLOWING VERY CAREFULLY 
 BEFORE USING THE VFX1.
  When Worlds Collide - The VFX1 Headgear system provides a very compelling 
  virtual reality which, in the heat of the game, can become your reality.  
  Your senses are immersed in these virtual worlds and at times you can 
  forget that your virtual reality is being played out in a very real world, 
  that can pose very real threats to your well being.  For these reasons, 
  plan ahead and use some common sense.  DO NOT use the headset near stairs, 
  balconies, cliffs or near other things that can be tripped over, run into, 
  knocked down, or fallen over.  DO NOT use while driving, skiing, flying, 
  skin diving, mowing your lawn or any other act that normally requires 
  seeing what you are doing.  Remember that you are tethered to your 
  computer.  Be careful that the cord of the headset does not tangle around 
  you or someone near you.  DO NOT play at the limit of your cord as you may 
  pull your PC off your desk or pull the cord out of your headset.  Be aware 
  of the fact that, in the heat of battle, swinging the CyberPuck around with 
  the headset on can be dangerous to those standing near you (or yourself).

  Avoid Eye Strain - Your eyes are remarkable in that they will attempt to 
  provide you with a clear image, even if they have to strain to do it.  
  Should such strain become prolonged, as might occur when using the headset 
  without proper adjustment of the optics, you may experience disorientation 
  and/or impaired vision after using the headset.  Therefore, IT IS 
  IMPERATIVE that you adjust the optics BEFORE each use of the VFX1 HEADGEAR 
  System.  The optical adjustment procedure is part of the SETVFX1 Setup 
  Program described in the software section of this manual.

  Use Sound Judgment - Permanent or temporary hearing loss or impairment can 
  result from improperly setting the volume level for the VFX1 HEADGEAR 
  headset stereo headphones.  Always adjust the sound board volume to a safe 
  level BEFORE donning the headset.

  Give Yourself a Break - Virtual reality applications, whether viewed on a 
  video screen or headset, can potentially have adverse effects on the user 
  including possible motion sickness, perceptual aftereffects and 
  disorientation, and decreased postural stability.  In rare cases, the onset 
  of these symptoms can be delayed. The onset and severity of these potential 
  effects is highly dependent on the individual user, the exposure duration, 
  and the intensity and speed of motions presented in the specific VR 
  application.  A simulated walk in the park may have minimal impact whereas 
  a virtual high speed chase with crash dives, fast breaking turns, enemy 
  everywhere and guns blazing, may cause onset.  Will you experience some of 
  these adverse effects?  There is no one good answer to this question -- it 
  is very dependent upon yourself and the VR application you run.  As a rule, 
  if you feel any discomfort or adverse effects, you should stop and take a 
  break immediately.  In all cases, it is important and recommended that you 
  take breaks every 15 minutes during play. After play, wait until you are 
  completely reoriented to the real world and not experiencing any of the 
  effects indicated above before commencing other activities.  During this 
  recovery period you should NOT engage in any potentially dangerous 
  activities such as operating equipment or driving a car.  You may find that 
  with repeated exposure to VR applications, any adverse effects that you 
  experience diminish with time. There can be no assurance this will be the 
  case, but this adaptation is common for users of virtual environments.

  Medical Considerations - A very small portion of the population may 
  experience epileptic seizures when viewing certain kinds of flashing lights 
  or patterns that are commonly present in our daily environment.  These 
  persons also experience seizures while watching some kinds of television 
  pictures or playing certain video games including the use of virtual 
  headsets.  Players who have not had any previous seizures may nonetheless 
  have an undetected epileptic condition.  We suggest that you consult a 
  physician if you have an epileptic condition or if you experience any of 
  the following symptoms while using this device:  altered vision, muscle 
  twitching, other involuntary movements, loss of awareness of your 
  surroundings, mental confusion, and/or convulsions.

  WARNING!  Children under the age of seven (7) are still learning to focus 
  and track with their eyes and their vision is immature.  For these reasons, 
  THE VFX1 HEADGEAR IS NOT TO BE USED BY CHILDREN UNDER THE AGE OF SEVEN (7).


3. VFX1 Headgear 
The VFX1 HEADGEAR serial number is located at the back of the unit (where the  
cables connect), under the foam liner.  The serial number begins with "101A".  
Note that this number is required for Technical Support.

4. CyberPuck 
The CyberPuck is not supported in all applications.  Applications may or may 
not use the CyberPuck.  Please check the documentation in the game for 
details, or see the Software Availability List in the Frequently Asked
Questions file (FAQ) in your VFX1 HEADGEAR directory.


5. Software Drivers
VRMOUSE
 For information on configuring and using VRMOUSE, see the VRMINI.TXT file,
 see the VRMINI.TXT file in the DOCUMENTS directory of your VFX1 HEADGEAR
 bonus CD-ROM or on-line (see below).


SETVFX1
 AUTOEXEC.BAT Driver Placement
  By default, the VFX1 setup utilities are placed at the top of the 
  AUTOEXEC.BAT file.  The order in which they are placed is very important.
  It should be as follows:
   SET VIPPORT=2x0 Iy
   C:\VFX1\VFX1.COM
   PATH C:\VFX1;%PATH%
  where x is the base port (6,8,A,C) and y is the interrupt (5,7,10,11,12,15).

ZEROSET
 The ZEROSET program has been removed.  To center the VFX1 HEADGEAR, run 
 VFX1 -R .

PATCHES:
 See our website for updated game patches at www.iisvr.com

KNOWN INCOMPATIBILITIES: 
Video Cards:
 Some video cards do not have VESA standard feature connectors.  Our testing 
 indicates this is primarily limited to 64-bit VRAM based cards.  These cards 
 will not be able to display 640x4x0 @ 256, the 1.x 3D mode.  The 2.0 software
 adds support for an additional 3D video mode.  This new 3D video mode works
 on any video card.  Future games that support 3D video will support both
 modes.

Keyboard controllers:
 Some motherboards do not use 100% PC compatible keyboard controllers.  
 VRMOUSE will lose its ability to emulate keyboard commands if your 
 motherboard has such a controller.  With some games, there will be little 
 difference;  others may be unplayable.  The VRMOUSE driver will report if it 
 detects such a board.  The only solution is to get a new motherboard.  This
 incompatibility is due to the keyboard controller present on the motherboard.
 FORTE does not maintain a list of working controllers, as the problem is
 present on less than 1% of the PCs on the market.  Mouse emulation will still
 function, regardless of your motherboard.

6. Contacting IIS
   You can contact Interactive Imaging Systems,INC at:
   2166 Brighton-Henrietta TL RD.
   Suite B
   Rochester, NY 14623
   716-240-8000
   Fax: 716-240-8003
   sales@iisvr.com



7. Contacting Technical Support 
   To contact IIS Technical Support on-line:
 
   WWW.IISVR.COM
   technical_support@iisvr.com

 

 To Contact IIS technical Support by phone:

 (716) 427-8604 from 9:00 AM to 5:00 PM EST
  ** NOTE ** Technical Support hours may change.  You can hear the current
  hours by calling technical support.
