Make sure you copy the following files from your Duke3D folder, to the GLDuke Folder:
DUKE3D.GRP
DUKE.RTS

Repackaged by Xecutioner.  You no longer need to download the seperate DLL files.

gLDuke v0.27b Release
---------------------
v0.27b Patch -- Whats New
--------------------------------------------------
Sector Colors work correctly
Sector Effector 31 works correctly -- Rising Sector
Sector Effector 4  -- Sets sector walls and cieling to
                      sprites color, no blinking lights yet
Weapon and hud art tile numbers moved to con control(see GLARTDEFS.CON)
Fixed the stadium elevator
Fixed the "falling through the football field bug" in Stadium
Stripers are now in(when you hit spacebar they all strip =) )
You can control how long the strippers "are topless", CHICKSTRIPDELAY in gluser.con. (1000 x seconds, so 5 seconds is 5000)
Fixed the bug which would inhibit doors to function properly

WHAT YOU CAN LOOK FORWARD TO IN v0.28b
Ammo Pickup.
Keycards and switches to work
New Graphics Engine!


v0.26b Patch -- Whats New
--------------------------------------------------
Better Aiming code.
Ammo and Armour Show up in stat bar.
You can now choose your episode.
You can kill pig cops, turrets, tanks.
Fixed curtain A.I. issues.
Add outside menu code(Dialog Boxes).
Fixed a bug, that made it crash with Nuclear Winter.

Cheat Codes:
H+L = Infinite Ammo
G+H = God mode

Known Bugs:
   1. When you shoot, aimless text apears on the screen. 

   2. When you die, and restart, after a few mintues you
      will crash.

   3. You can't pick up ammo(use infinite ammo cheat)

   4. When you fire the shotgun, it plays all scratchy.

v0.25b Patch -- Whats New
--------------------------------------------------
-Kind of a Joke release.

-You can kill liztroops only


What's new since v0.24a
-----------------------
- Fixed "Alt-F4" and the "X" button. It caused the window to close, but the program remained
  background. (This was fixed in v0.24a, but I forgot to add it in the new stuff section)
- Fixed a problem that could cause glDuke to crash when it's being terminated

What's new since v0.24
----------------------
- Added the new models and skins
- Added the possibility to take screen shots. Press F11 to take one.
- Added basic gun code. Press CTRL to shoot on the walls and make a bullet hole appear.
- Fixed a problem that caused clipping to be enabled on startup.
- Added sound caching. Doesn't cause the program to hang when playing a sound many times.
- Some fixes to the clipping code. Much smoothier than before. Still buggy though.
- Added ST 16 (heh), and fixed some STs' behavior.
- Some fixes in some XBUILD functions.
 
Just a few notes before using:

- Delete any CONDATA.DAT or GLDUKE.DAT that is in your glDuke directory.
- If setup crashes, delete RendSOFT.dll. Otherwise e-mail me.
- Press 'C' to disable or enable clipping.
- 3DFX OpenGL Driver: http://208.56.167.181/downloads/3dfxogl32.zip
- MFC 7.0 Runtimes: http://www.thisstrife.com/forum/usericon/glduke/MFC7.ZIP

Few notes to modelers and skinners:

- Please read 'PROGRESS.TXT' before planning to model or skin something. Also please tell me
  which model you'll be doing before if you don't want someone else to do it before you.
- If you wish to add models to glDuke, modify the 'MODELS.TXT' file in the 'MODELS' directory.
- Models with no skins will appear white in glDuke. I'll add basic model lighting later.
- The only formats supported are MD2 and MD3. If you'd like me to support more formats, just
  e-mail me.
- Skin support is working, but I don't have tested it widely. If there's problems with skins
  e-mail me please.
- If you feel that your models are ready to be included in the official glDuke distribution 
  and/or they are ready to be skinned, please send it to me.

Please report only severe bugs please! (ie: crashes, impossibility to enter the program, etc...)
If you have any comments, ideas or wish to contribute to glDuke, e-mail me.

Jean-Philip Desjardins
http://www.thisstrife.com/glduke/
jpdesjardins@globetrotter.qc.ca