# Simple Model Definition File for glDuke
# All lines starting with an '#' are comments
# To add a new model to glDuke, find the tile number (either in BUILD or
# in DEFS.CON) and associate a model file with it. If the model appears
# to be too small or too big, just play with the scale factor.

# Tile number	File name		Scale Factor

40		item_clip.md3		0.3
47		item_pipebombbox.md3	2.0
49		item_shotgunshells.md3	2.0
51		item_smallhealth.md3	2.0
52		item_largehealth.md3	2.0
53		item_medkit.md3		2.0
55		item_steroids.md3	1.0
2524		hud_devastator.md3	1.0