Navigate InfoSuite Introduction README The Basics Advanced FX References Game Secrets Hosted At | Advanced FX - Sprites - A3 : Pool Table Pool Table The ability to play pool has always been one of the more renowned features of this game (right alongside the strippers). This effect is much easier to create than it seems, because the simple physics of the pool ball are automatic. Create your pool table. Place `POCKET` (#903) sprites in the standard pool table locations (or anywhere you prefer). Use the `R` key to floor-align them. Place `STRIPEBALL`s (#901) and `QUEBALL`s (#902) on the table. None of the sprites are autosized in-game, so resize them realistically. Alter their palette values for variety (you can't quite match the standard pool ball colours... purple is missing). Use a palette value of 12 for the actual cueball. Note: The `POCKET` sprites must be within the same sector as the pool balls, or else the balls cannot be pocketed. The pool balls are not allowed to leave their source sector, or else graphical glitches will occur. Return to top