Navigate InfoSuite Introduction README The Basics Advanced FX References Game Secrets Hosted At | Advanced FX - SFX - A5 : Wall-Activated Sounds Wall-Activated Sounds This is actually a trick to make it seem as if the wall is playing a sound. It's really a hidden switch which is causing the sound. In this example, we'll be creating a telephone which plays the dial-tone when operated. Place a Switch over the telephone and tag it `[ActivationSound,Channel]`. The dial-tone sound is #174. If you don't want the Switch to activate anything, give `Channel` a unique value. Angle the Switch towards the wall. This should make it invisible (if not, just press `1` on it). Now when the phone is operated, it will play the dial-tone sound. Return to top