Navigate InfoSuite Introduction README The Basics Advanced FX References Game Secrets Hosted At | Advanced FX - General Effects - Forcing the Player to Start Weaponless Forcing the Player to Start Weaponless This effect can be seen at the beginning of `E1L3.MAP`: "Death Row". Duke starts the level in an electric chair, and he has no weapons. To make the player start weaponless, simply place a damaging floor texture under the start position. The only compatible damaging floor textures are `FLOORSLIME` (#200), `HURTRAIL` (#859), and `FLOORPLASMA` (#1082). `PURPLELAVA` (#4240) does not work with this effect. If you'd like the player to start weaponless without taking any damage, lower the damaging floor a bit and place a blocked, floor-aligned sprite for the player to start on. Make sure the sprite is above the damaging floor (see the beginning of `TUTORIAL.MAP` for an example). Return to top