//
//  les
//

#include "serial.h"

#define MULTIPLAYER 1
//#define GRAVITYCONSTANT  (synctics<<7);
//#define JUMPVEL          (synctics<<10);
#define GRAVITYCONSTANT  (4<<7);
//#define GRAVITYCONSTANT  (synctics<<7);
#define JUMPVEL          (4<<10);

#define GROUNDBIT        1
#define PLATFORMBIT      2

extern
int  netgame;
extern      
short ihaveflag;

extern
int  iglassenabled;

