//#line "whplr.c" 564
extern void playerdead(struct player *plr);
//#line "whplr.c" 750
extern void spikeheart(struct player *plr);
//#line "whplr.c" 780
extern void updateloadedplayer(int i);
//#line "whplr.c" 818
extern void initplayersprite(void );
//#line "whplr.c" 958
extern void autoweaponchange(int dagun);
//#line "whplr.c" 1017
extern void weaponchange(void );
//#line "whplr.c" 1155
extern void potiontext(void );
//#line "whplr.c" 1186
extern void swingdacrunch(int daweapon);
//#line "whplr.c" 1238
extern void swingdasound(int daweapon);
//#line "whplr.c" 1276
extern void swingdaweapon(struct player *plr);
//#line "whplr.c" 1353
extern void plrfireweapon(struct player *plr);
//#line "whplr.c" 1559
extern void activatedaorb(struct player *plr);
//#line "whplr.c" 1604
extern void plruse(struct player *plr);
//#line "whplr.c" 1667
extern void loadnewlevel(int mapon);
//#line "whplr.c" 1695
extern void victory(void );
//#line "whplr.c" 1791
extern void drawweapons(struct player *plr);
//#line "whplr.c" 2493
extern void castaorb(struct player *plr);
//#line "whplr.c" 2541
extern void chunksofmeat(struct player *plr,short hitsprite,long hitx,long hity,long hitz,short hitsect,short daang);
//#line "whplr.c" 2712
extern void swingdapunch(int daweapon);
//#line "whplr.c" 2741
extern void shootgun(struct player *plr,short daang,char guntype);
//#line "whplr.c" 3796
extern void singleshot(short bstatus);
//#line "whplr.c" 3807
extern void potionpic(int currentpotion);
//#line "whplr.c" 3892
extern void usapotion(struct player *plr);
//#line "whplr.c" 3952
extern void orbpic(int currentorb);
//#line "whplr.c" 3982
extern void healthpic(int hp);
//#line "whplr.c" 4024
extern void armorpic(int arm);
//#line "whplr.c" 4055
extern void levelpic(void );
//#line "whplr.c" 4111
extern void score(int score);
//#line "whplr.c" 4146
extern void goesupalevel(struct player *plr);
//#line "whplr.c" 4207
extern int checkweapondist(short i,long x,long y,long z,char guntype);
//#line "whplr.c" 4245
extern void updatepics(void );
//#line "whplr.c" 4274
extern void captureflagpic(void );
//#line "whplr.c" 4313
extern void fragspic(void );
//#line "whplr.c" 4339
extern void keyspic(void );
//#line "whplr.c" 4391
extern int adjustscore(int score);
//#line "whplr.c" 4404
extern int lvlspellcheck(struct player *plr);
//#line "whplr.c" 4474
extern void gronmissile(int s);
//#line "whplr.c" 4516
extern void displayspelltext(void );
//#line "whplr.c" 4556
extern void painsound(long xplc,long yplc);
